| Kod producenta |
VX7970 3GBD5-2DHX |
| Producent chipsetu |
AMD |
| Model chipsetu |
Radeon HD 7970 |
| Liczba jednostek zunifikowanych |
2048 |
| Pamięć [MB] |
3072 |
| Wyjście HDMI |
tak |
| Wyposażenie i dane techniczne [pkt.] |
65 |
| Chłodzenie (głośność) [pkt.] |
50 |
| Wydajność [pkt.] |
76 |
| Dane techniczne |
| Częstotliwość taktowania rdzenia pod obciążeniem [MHz] |
1050 |
| Częstotliwość taktowania rdzenia bez obiążenia [MHz] |
300 |
| Częstotliwość taktowania shaderów pod obciążeniem [MHz] |
nd. |
| Częstotliwość taktowania shaderów bez obciążenia [MHz] |
nd. |
| Częstotliwość taktowania pamięci [MHz] |
5700 |
| Typ pamięci |
GDDR5 |
| Szerokość interfejsu pamięci [bity] |
384 |
| Czas dostępu [ns] |
0.4 |
| Wyjścia |
| D-sub |
brak |
| DVI |
tak |
| Wyjście HD - HDMI/mini HDMI/Display Port/mini Display Port |
1/0/0/2 |
| Wyjście TV (PAL) |
brak |
| Sterowniki użyte w testach |
12,3 |
| Wyniki testu |
| 3DMark 11 (1.0.0.0) Performance |
| 3DMark Score |
8122 |
| Graphics score |
8609 |
| Physics Score |
7194 |
| Combined Score |
6600 |
| GraphicsTest1 |
37.91 |
| GraphicsTest2 |
43.23 |
| GraphicsTest3 |
52.65 |
| GraphicsTest4 |
26.07 |
| PhysicsTest |
22.84 |
| CombinedTest |
30.7 |
| 3DMark 11 (1.0.0.0) Extreme |
| 3DMark Score |
2949 |
| Graphics score |
2731 |
| Physics Score |
7202 |
| Combined Score |
3100 |
| GraphicsTest1 |
14.01 |
| GraphicsTest2 |
15.25 |
| GraphicsTest3 |
13.31 |
| GraphicsTest4 |
8.02 |
| PhysicsTest |
22.87 |
| CombinedTest |
14.42 |
| 3DMark Vantage (1.0.2) Performance |
| 3DMark Score |
27923 |
| GPU Score |
31368 |
| GPU Test 1 |
95 |
| GPU Test 2 |
89 |
| CPU Score |
21004 |
| 3DMark Vantage (1.0.2) Extreme |
| 3DMark Score |
18441 |
| GPU Score |
18324 |
| GPU Test 1 |
62 |
| GPU Test 2 |
45 |
| CPU Score |
20985 |
| 3DMark06 (1.2.0) |
| 3DMark result |
23085 |
| SM2.0 Score |
8366 |
| HDR/SM3.0 Score |
12211 |
| CPU Score |
5840 |
| Far Cry 2 (DirectX 10) demo: Playback; all high |
| 1280x1024 |
| noAA [FPS] |
157.78 |
| 4xAA [FPS] |
154.25 |
| 8xAA [FPS] |
133.35 |
| 1680x1050 |
| noAA [FPS] |
156.32 |
| 4xAA [FPS] |
143.55 |
| 8xAA [FPS] |
116.54 |
| 1920x1200 |
| noAA [FPS] |
153.02 |
| 4xAA [FPS] |
131.65 |
| 8xAA [FPS] |
102.54 |
| 2560x1600 |
| noAA [FPS] |
128.12 |
| 4xAA [FPS] |
97.13 |
| 8xAA [FPS] |
72.7 |
| Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast |
| 1280x1024 |
| AAx0 |
82.49 |
| AAx4 |
78.86 |
| AAx8 |
74.16 |
| 1680x1050 |
| AAx0 |
74.09 |
| AAx4 |
67.39 |
| AAx8 |
62.03 |
| 1920x1200 |
| AAx0 |
64.8 |
| AAx4 |
57.4 |
| AAx8 |
52.62 |
| 2560x1600 |
| AAx0 |
41.96 |
| AAx4 |
37.19 |
| AAx8 |
33.96 |
| S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) |
| 1280x1024 |
| Day [FPS] |
150 |
| Night [FPS] |
139 |
| Rain [FPS] |
151 |
| Sun [FPS] |
93 |
| Average [FPS] |
133 |
| 1680x1050 |
| Day [FPS] |
90 |
| Night [FPS] |
85 |
| Rain [FPS] |
87 |
| Sun [FPS] |
61 |
| Average [FPS] |
81 |
| 1920x1200 |
| Day [FPS] |
53 |
| Night [FPS] |
50 |
| Rain [FPS] |
51 |
| Sun [FPS] |
39 |
| Average [FPS] |
48 |
| 2560x1600 |
| Day [FPS] |
33 |
| Night [FPS] |
32 |
| Rain [FPS] |
32 |
| Sun [FPS] |
24 |
| Average [FPS] |
30 |
| S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows |
| 1280x1024 |
| Day [FPS] |
172 |
| Night [FPS] |
149 |
| Rain [FPS] |
157 |
| Sun [FPS] |
97 |
| Average [FPS] |
144 |
| 1680x1050 |
| Day [FPS] |
124 |
| Night [FPS] |
118 |
| Rain [FPS] |
125 |
| Sun [FPS] |
90 |
| Average [FPS] |
114 |
| 1920x1200 |
| Day [FPS] |
93 |
| Night [FPS] |
88 |
| Rain [FPS] |
92 |
| Sun [FPS] |
67 |
| Average [FPS] |
85 |
| 2560x1600 |
| Day [FPS] |
60 |
| Night [FPS] |
59 |
| Rain [FPS] |
59 |
| Sun [FPS] |
45 |
| Average [FPS] |
56 |
| Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark |
| 1280x1024 |
| noAA noAF [FPS] |
244.5 |
| 4xAA 8xAF [FPS] |
235.7 |
| 8xAA 16xAF [FPS] |
220.0 |
| 1680x1050 |
| noAA noAF [FPS] |
224.8 |
| 4xAA 8xAF [FPS] |
212.9 |
| 8xAA 16xAF [FPS] |
191.1 |
| 1920x1200 |
| noAA noAF [FPS] |
209.6 |
| 4xAA 8xAF [FPS] |
195.5 |
| 8xAA 16xAF [FPS] |
164.8 |
| 2560x1600 |
| noAA noAF [FPS] |
164.2 |
| 4xAA 8xAF [FPS] |
133.6 |
| 8xAA 16xAF [FPS] |
110.0 |
| Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 |
| 1280x1024 noAA noAF |
| DX10 |
169.4 |
| DX11 |
118.0 |
| 1680x1050 AAx2 AFx8 |
| DX10 |
110.9 |
| DX11 |
82.7 |
| 1920x1200 AAx4 AFx16 |
| DX10 |
79.6 |
| DX11 |
61.5 |
| 2560x1600 AAx4 AFx16 |
| DX10 |
51.9 |
| DX11 |
43.6 |
| DiRT2 |
| 1280x1024 |
| DX11; 0xAA; ultra profile |
142.6 |
| DX11; 8xAA; ultra profile |
118.3 |
| 1680x1050 |
| DX11; 0xAA; ultra profile |
126.7 |
| DX11; 8xAA; ultra profile |
109.9 |
| 1920x1200 |
| DX11; 0xAA; ultra profile |
116.9 |
| DX11; 8xAA; ultra profile |
96.1 |
| 2560x1600 |
| DX11; 0xAA; ultra profile |
90.7 |
| DX11; 8xAA; ultra profile |
74.7 |
| Wentylator |
| Rodzaj chłodzenia |
1 |
| Poziom hałasu wentylatora (2D) - subiektywny |
3 |
| Poziom hałasu wentylatora (3D Furmark) - subiektywny |
0 |
| Poziom hałasu wentylatora (3D Gra) - subiektywny |
0 |
| Poziom hałasu wentylatora (2D) - zmierzony - max [dB] |
34,3 |
| Poziom hałasu wentylatora (2D) - zmierzony śr. [dB] |
33,8 |
| Poziom hałasu wentylatora (2D) - zmierzony max [so] |
1,9 |
| Poziom hałasu wentylatora (2D) - zmierzony śr [so] |
1,8 |
| Poziom hałasu wentylatora (3D Furmark) - zmierzony - max [dB] |
53,5 |
| Poziom hałasu wentylatora (3D Furmark) - zmierzony śr. [dB] |
52,9 |
| Poziom hałasu wentylatora (3D Furmark) - zmierzony max [so] |
8,9 |
| Poziom hałasu wentylatora (3D Furmark) - zmierzony śr [so] |
8,8 |
| Poziom hałasu wentylatora (3D Gra) - zmierzony - max [dB] |
49,9 |
| Poziom hałasu wentylatora (3D Gra) - zmierzony śr. [dB] |
47,2 |
| Poziom hałasu wentylatora (3D Gra) - zmierzony max [so] |
5,9 |
| Poziom hałasu wentylatora (3D Gra) - zmierzony śr [so] |
5,5 |