The complete manual to the fighting system of the
United States Marine Corps. The Marine Corps Martial
Arts Program (MCMAP) was designed as a synergy of
mental, character, and physical disciplines with
application across the full spectrum of violent
encounters. MCMAP draws from the best martial arts
techniques of boxing, jiu-jitsu, judo, sambo, krav maga,
karate, aikido, escrima, arnis, hap ki do, karate, tae
kwon do, kung fu, and kick boxing. Fighting techniques
including: battle skill orientation; stance; posture;
movement; weapons handling and function; striking;
cutting; grappling; restraints and manipulations; and
integration of weapons. The program teaches lethal and
nonlethal techniques as well as pain inducing compliance
techniques to provide a Marine with the maximum
flexibility for adapting to any possible threat level.
Since its introduction, MCMAP has been continually
tested, evaluated, and refined. It combines the best
combat tested martial arts training and time-honored,
close combat training techniques. This manual was
published in November 2011 and includes the latest
updates to the Marine Corps Martial Arts Program. The
chapters cover all of the required techniques for the
basic level tan belt through the expert level black
belt. Subjects include: Fundamentals of the Marine Corps
Martial Arts Program Ranges of close combat engagements,
target areas of the body, weapons of the body, basic
warrior stance, and angles of movement. Punches-muscle
relaxation, making a fist, weight transfer, rapid
retraction, telegraphing, lead hand bunch, rear hand
punch, upper cut, hook, and actions of the aggressor.
Break-Falls-front, back, and side falls, and forward
shoulder rolls. Bayonet Techniques-straight thrust,
horizontal and vertical butt strokes, smash, slash, and
disrupt. Upper Body Strikes-principles, hammer fist, eye
gouge, elbow strikes, chin jab/palm heel strike, knife
hand strike, inside/reverse knife hand strike, rear
horizontal elbow strike, and face smash. Lower Body
Strikes-vertical knee strike, front kick, round kick,
vertical stomp, horizontal knee strike, side kick, and
axe stomp. Chokes-front, side, and rear choke, and the
figure four variation, ground choke, triangle choke, and
guillotine choke. Throws-hip throw, shoulder throw, and
outside reaping throw. Counters to Strikes-counter to
rear and leading hand punches, counter to rear and
leading leg kicks, counter to round punches and kicks.
Counters to Chokes and Holds-counter to front and rear
chokes, counters to headlocks, counter to front and rear
bear hugs, and counter to front choke. Unarmed
Manipulation-compliance techniques, distraction
techniques, wrist lock come along and takedown, enhanced
pain compliance, controlling techniques, and neck crank.
Joint Manipulation-wrist locks, and arm bar takedown.
Armed Manipulation-rifle and shotgun retention
techniques. Knife Fighting-principles of knife fighting,
vertical and forward slashes, vertical and forward
thrusts, and reverse slash. Bayonet-fundamentals of
bayonet techniques, execution, movement, and closing.
Weapons of Opportunity and Improvised Weapons Ground
Fighting-counter to the mount position, counter to the
guard position, arm bars from the mount and guard
positions, basic leg lock, face rip, and rolling and
sitting knee bars. Firearms Retention and Firearms
Counters |
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