I NSTRUMENTS
• Atmosphere/ambient soundscapes and stinger construction kits
• Morphed guitars, synths, and pads
• Melodic and percussive tempo-synced loops
• Melodic and percussive arpeggiated/gated instruments
• Percussive impacts, big hit ensembles, and kits
• Swipes, scrapes, and reverse transitional effects
MULTIS
• Performance-ready multis (playable interactive preset templates made from multiple instruments)
• Over 125 score-ready multis
Additional multis included in Cinematic Guitars were created by award-winning composers:
• Bill Brown (CSI NY, Wolfenstein [VG], Rainbow Six [VG], Ghost Recon [VG])
• Jesper Kyd (Assassins Creed I & II [VG], Unreal Tournament [VG], Splinter Cell [VG])
• Trevor Morris (The Tutors, The Hills Have Eyes II, Pirates Of The Caribbean II, Stealth, The Island)
• Deane Ogden (Hit List, The Way Home, Surrogates, The Sensei)
• Atli Örvarsson (Vantage Point, Babylon AD, The Fourth Kind)
• Chad Seiter (Fringe Season 1, LucasArts' Fracture, LOST: Via Domus, UP [VG])
• Steve Tavaglione – Performer & Sound Designer (CSI: Las Vegas & New York, Finding Nemo, Wall-E, Revolutionary Road)
Technical Specifications
• Kontakt Player 4.1.1 or higher
• Kontakt (Player) 4 supports: Stand-alone, VST, Audio Units, RTAS, DXi, ASIO, Core Audio, DirectSound®, WASAPI
• Native 64-bit support for stand-alone and plug-in versions on both Mac and PC
Minimum System Requirements
• PC: Windows® XP (SP2, 32bit) / Vista® (32/64 Bit), Windows 7® (32/64 Bit), Pentium® or Athlon XP 1.4 GHz, 1 GB RAM
• Mac: Mac OS® X 10.5 or higher, Intel® Core Duo 1.66 GHz, 1 GB RAM
• Minimum of 2 GB RAM
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