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Fun Inc.: Why games
are the 21st Century's most serious
business |
PRODUCT
DETAILS: Author: Tom
Chatfield Language: English Publisher: Virgin Books Publication Date:
6 Jan 2011 Dimensions:
12.7 x 1.4 x 19.7
cm Format: Paperback Pages: 272 Condition: NEW Product_ID: A75C519453
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'Tom Chatfield's ''Fun Inc.'' is the most elegant and
comprehensive defence of the status of computer games in
our culture I have read, as well as a helpful compendium
of research...The numbers surrounding the sector are
certainly thudding. By the end of 2008, annual sales of
video games - not including consoles or devices - was
$40 billion, comfortably outstripping the movie
business. In the same year, Nintendo's employees were
more profitable per head than Google's. The sheer
pervasiveness of game experience - 99 per cent of
teenage boys and 94 per cent of teenage girls having
played a video game - means that instant naffness falls
upon those who express a musty disdain for the medium.
In fact, as ''Fun Inc.'' elegantly explains, computer
game-playing has a very strong claim to be one of the
most vital test-beds for intellectual enquiry' -
''Independent''. |
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