Businesses and the HCI and Interaction Design
communities have embraced design and design research.
Design research as a field blends methodologies from
several disciplines - sociology, engineering, software,
philosophy, industrial design, and HCI/interaction
design - so designers can learn from past successes and
failure and don't have to reinvent the wheel for each
new design (whether it's a digital product, a building,
an airplane or furniture). They take into account form,
function, and, ultimately, users. Many books exist in
the research and academic realm for this field, but none
create a usable bridge to design practice. Although
business people are embracing design, they are not going
to become designers. Design researchers need tools to
apply their research in the real world. ''Design
Research Through Practice'' takes advanced design
practice as its starting point, but enriches it to build
a design process than can respond to both academic and
practical problems. The aims of the book are to study
three design research traditions that cover
methodological directions in current leading research
community.Taking you from the Lab, Field and to the
Showroom, Ilpo Koskinen and his group of researchers
show you successful traditions in design research that
have been integrated into processes and products.
Bridging the gap from design research to design
practice, this is a must have for any designer. It
gathers design research experts from traditional lab
science, social science, art, industrial design, UX and
HCI to lend tested practices and how they can be used in
a variety of design projects. It provides a
multidisciplinary story of the whole design process,
with proven and teachable techniques that can solve both
academic and practical problems. It presents key
examples illustrating how research is applied and
vignettes summarizing the key how-to details of specific
projects. |
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