STAGGERING. STUNNING. BRILLIANT"
Tom Logan at Overclock3D
Club 3D proudly presents the Club 3D Radeon™ HD 7950 '13Series graphics card. This graphics card is based on AMD's latest Graphics Core Next (GCN) architecture. This highly acclaimed architecture delivers significant boost in a wide range of applications such gaming, video editing or content creation.
GPU BOOST
This card features the GPU Boost function which intelligently monitors graphics work load and increases the clock speed whenever possible. It runs 30 MHz faster than the reference clock at 850MHz and boost the clock all the way to 930 MHz when required, providing you the highest framerate possible.
'13Series
Club 3D is making sure you get the best bang for your buck with the 13Series. Next to our Black label "PokerSeries" which is loaded with special coolers, software or game-bundles, connector cables and other extra's, we now also offer the most affordable solution with our 13Series. A cost effective manner to build your ultimate rig.
royalFlush OverClock Software
royalFlush, Club 3D's own overclocking software lets you fully make use of your graphic card as YOU want it. Overclock your graphic card to unlock even higher performance. Find the most efficient settings for your card!
Download and Learn more here
AWARDS
GAMING PERFORMANCE
The Club 3D Radeon HD 7950 13Series is the reference model from the award winning Club 3D Radeon HD 7950 royalKing which is built for enthusiasts that adore overclocking. Overclock3D, a well known and respected hardware review site in the UK says "The overclocked performance, and let there be no doubt about this whatsover, is staggering. Stunning. Brillliant".
Introduction to TressFX Technology
Since the dawn of the 3D era, characters in your favorite games have largely featured totally unrealistic hair: blocky and jagged, often without animation that matches your character’s movements. Many games have attempted to disguise the problem with short haircuts, updos, or even unremovable helmets. But why? Simply: realistic hair is one of the most complex and challenging materials to accurately reproduce in real-time. Convincingly recreating a head of lively hair involves drawing tens of thousands of tiny and individual semi-transparent strands, each of which casts complex shadows and requires anti-aliasing. Even more challengingly, these calculations must be updated dozens of times per second to synchronize with the motion of a character.
TressFX Hair revolutionizes Lara Croft’s locks by using the DirectCompute programming language to unlock the massively-parallel processing capabilities of the Graphics Core Next architecture, enabling image quality previously restricted to pre-rendered images. Building on AMD’s previous work on Order Independent Transparency (OIT), this method makes use of Per-Pixel Linked-List (PPLL) data structures to manage rendering complexity and memory usage.
|